Showing posts with label iPhones. Show all posts
Showing posts with label iPhones. Show all posts

My favorite iPhone apps released in 2010

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Anyone can find out what the most popular free apps are for iOS by just popping over to Apple's website, but that's not nearly as fun as reading about a real bonafide iPhone user's favorites, right? There's nothing particularly shocking on this list, but just in case you missed one...

Logitech Touch MouseFREE Logitech's Touch Mouse turns your iPhone or iPod Touch into a wireless trackpad and keyboard. That's it. Whether you're too lazy to get out of bed or off the couch, or in case you just want to show off to your friends, Touch Mouse is an awesome piece of software for controlling your computer from a distance. See also: Remote is an app that lets you control your iTunes from over Wi-Fi and VNC lets you actually see and control your computer screen from your mobile device. Now that's nifty.

Final Fantasy$3.99 This one's for the old-school, hardcore gamers. Originally released for the Nintendo Entertainment System (NES) in 1987, Final Fantasy is one of the most influential and most successful role-playing games ever, providing the basis for a brilliant franchise and inspiring a generation of copycats. Be warned, though: this isn't your flashy CityVille or Angry Birds. Also, I lied. This is the only app on this list that costs money ($3.99), but come on! It's a classic! See also: anything developed by Square Enix.

TwitterFREE Too obvious? Well then allow me to use this space to make a confession: for the longest time, I was not sold on the astronomical value Twitter's creators, investors and users placed on the service. That slowly changed once I downloaded the official app, a rebranded and slightly redesigned version of Atebits' Tweetie, that quickly put third-parties like Twitterific and EchoFon out in the cold. Now, following all my favorite musicians and record labels, local news providers and friends, I can hardly imagine living without this time-wasting information network. See also: um.. Facebook?


PoetryFREE If you're a loser like me and still love reading literature and poetry, you probably already have your iPad or Kindle stocked with electronic versions of all the classics. But when it comes to poetry, sometimes it's best to read something completely serendipitous. The POETRY app from the Poetry Foundation lets users discover new and old poems by selecting between moods (optimism, passion, etc.) and topics (family, nature, etc.). Results include poems by T.S. Eliot, Pablo Neruda, Lucille Clifton, Emily Dickinson and more. See also: iBooks.


Tunemark Radio$0.99 Look at all you fancy, technological people with all your Last.fm's and Pandora's; don't you miss the gritty, personal feel of real radio? Okay, maybe not, but Tunemark Radio came through for me when I needed a way to hear my college's independent radio station when I was far from campus and far from a computer. You can add a station to your favorites either by entering the station's stream URL (if you know it) or by browsing stations by genre, built into the app. See also: Last.fm, Pandora.


StumbleUponFREE My name is Ronny Kerr and I'm addicted to StumbleUpon. That stupid social discovery engine for years caused me to ignore school assignments, neglect my most basic human needs for sleep and food, and, perhaps most importantly, clouded my judgment when deciding on the best browser to use (Google Chrome didn't get a Stumble toolbar until March of this year). Now, with StumbleUpon!, I can bring my addiction to discovering weird, interesting and funny things on the Internet with me everywhere I go! See also: going outside, talking to people.


NinJumpFREE or $0.99 (sans ads) Everyone is all about Angry Birds, but I have yet to get into it. Here's an addicting game you might not have seen yet: NinJump is a fast-paced arcade-style game where you control a swift ninja that can do nothing but jump from one building to another and back and forth; you must avoid other ninjas, foxes with enough balance to run across clotheslines, and... angry birds. I first discovered it by looking over the shoulder of an elderly man playing it on the subway in Tokyo, so you know it has to be good. See also: Angry Birds, Doodle Jump.


Audiogalaxy MobileFREE Honestly, I still have trouble believing that this is both very real and very free. Audiogalaxy Mobile, which you must first set up online, is a cloud-based platform that lets you stream music and playlists from your computer to your iPhone while you're on-the-go. No DRM or monthly payments or anything money-related necessary. The RIAA cannot like this. Get it while you can. By the way, isn't Apple supposed to be working on something this awesome? Too bad it already exists. See also: nothing is this amazing, sorry.


PaperlinksFREE As far as QR readers go, you can't really do better than Paperlinks. I'm repeatedly astounded by the accuracy and quickness of this app when scanning QR codes. Every time I put the camera up to a code, I'm still steadying my hand and centering the frame when the app has already registered the code and is delivering me my data. Look no further for "magical," because I expect QR codes to become a much bigger deal in 2011, as smartphones go more and more mainstream. See also: RedLaser if you're into barcode scanning as well.


Google VoiceFREE They allowed *what* into the walled garden that is the Apple App Store? An application that is confusingly similar to another service already offered by the iPhone? Oh well. After over a year of playground-style wars of words with Google and an FCC investigation, Apple finally allowed Google Voice, Google's powerful telecommunications app. My favorite feature is its voicemail transcriptions. Get the message without ever pressing play! As a whole, the app is still a little buggy, but I'm hoping it'll be improved in future updates.

Resource: Vator.tv

Why Can’t PCs Work More Like iPhones?

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Back in the dark ages of personal computing, if you wanted to look through the programs on your machine and, say, open a Microsoft Word document from the floppy drive, you would need to type a list of arcane commands that went something like this:
DIR *.EXE MSWORD.EXE
A:\REPORT.DOC
In an effort to win over less technical users, both Apple and Microsoft dumped that command-line interface for personal computers more than two decades ago, replacing it with visual icons for files, folders and applications. Over the years, they added animations and search technology and other features to make navigating a Mac or Windows PC even easier.
Yet all of the gloss and glitter doesn’t hide the fact that both operating systems are still pretty geeky and difficult for many computer users to navigate. I frequently get calls from family members asking why the font size on their Web browser suddenly changed or where they should look for the photos they have just downloaded from their digital camera.
I never get that kind of call about Apple’s iPhone.
The iPhone, although locked and frustratingly placed into a walled garden, is the epitome of simplicity. You control it by touching the screen — an intuitive interface that even a toddler can figure out. It’s virtually impossible to change key settings by accident. And if you do somehow mess things up, it’s a cinch to reset the machine back to its pristine, out-of-the-box state.
Why can’t PCs work that way?
There are, of course, all sorts of legacy reasons why the front-end design of computer operating systems is so complicated. Microsoft, for example, strives to make each new version of Windows familiar to customers of earlier versions.
But Apple’s iPhone and computer operating systems are both based on the Unix operating system. Why not use the iPhone interface as the basis for a new round of Apple computers?
And in Microsoft’s case, what if the company scrapped the front end of Windows 7 and the troubled Vista OS and moved to the new, elegant interface it is using for its Windows Phone 7 Series mobile phones? Would users really be upset?

From a technology perspective, the transition wouldn’t be as simple as copying the OS from the phone and pasting it onto a computer system, but it would give these companies the opportunity to simplify their computers and create commonality between the phone and desktop interfaces. And it would allow them to capitalize on the predicted mass migration of users from PCs to mobile devices.
Putting a simple and easy-to-use mobile OS onto desktops and laptops would limit errors by users and simplify existing file-based computing. Users wouldn’t be forced to figure out where their iTunes music sits or even have to learn separate operating systems for their phones and desktops.
To some extent, the industry is already moving in this direction of simplified operating systems. Google’s Android’s user interface, originally aimed at smartphones, is being used in the small, basic laptops known as netbooks. Apple is using the iPhone OS in its iPad tablet computer.
As Brian Chen of Wired predicted after Apple unveiled the iPad last month, “With the iPad and the horde of tablets that will follow it, we can expect computing to become much easier than what we’re accustomed to today.”
One of the big challenges to moving the iPhone or Windows Phone 7 operating system to personal computers involves the multitouch interface. Although Microsoft and Apple have been working for years to integrate multitouch into their respective operating systems, it’s not as easy as starting from scratch — especially for Mac OS X, Apple’s current computer operating system.
A former senior Apple engineer, who spoke on the condition of anonymity because of confidentiality agreements signed while an employee, explained that adding full multitouch to OS X would require a hefty redesign of many components in the code. “It’s one thing to add multitouch to a few applications, implementing the ability to pinch and zoom from the trackpad on the laptop with the Preview application,” the engineer said. “But it’s a whole different story if you want to implement these technologies on the desktop, or globally on OS X.”
An easier approach, the Apple engineer indicated, would be to add the iPhone OS as a layer on top of OS X, similar to Apple’s Front Row experience.
Another former Apple programmer I consulted pointed out that Mac OS X is a “kludged mess of code from past operating systems.” The programmer added that if Apple could start over with the desktop OS, it “would take into consideration that Google’s Android OS is going to look and work almost exactly the same on computers and mobile phones, and it won’t have a desktop feel.”
If Apple were to adopt an iPhone-like OS for its computers, developers would have to build applications for only one platform, the programmer said, and Apple could even extend the platform to Apple TV. “It’s like Apple has the opportunity for a do-over.”
Or at least a makeover.
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